inject
Injects two instances of Controller into the event loop manager and OpMode, causing the underlying gamepad objects to be instances of a Controller, extending Gamepad.
BunyipsOpMode automatically calls this method as part of a pre-initialisation hook.
e.g. Injecting new unmanaged Controller objects into all current and future run OpModes of this power cycle: Controller.inject(new Controller(GamepadUser.ONE), new Controller(GamepadUser.TWO);
Parameters
gamepad1
gamepad user 1 to inject
gamepad2
gamepad user 2 to inject